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Mandrake Linux: cooker-amd64@linux-mandrake.com


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> > Duncan said (excerpt):
> > > I'm not sure about that particular game.. but in many cases, the
> > > compatibility problem isn't the app per se, but the libraries.. which
> > > it wants in 32-bit not just the 64-bit likely installed.  If that's the

What about DRI?
I wonder how a 64-Bit kernel, a 64-Bit XFree86 and a mixture of 32-Bit 
and 64-Bit DRI Clients want to access the graphics card simultaniously.
This has to be coordinated by agpgart, right?
So agpgart has to do the translation between the 32 Bit and 64 Bit 
address spaces to map the graphics hardware to the right addresses.
That's not impossible, but sounds complicated. 
Does anyone know if mixed 32-/64-Bit DRI operation already works?

cu
Michi



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